PixelCrusher is a prototype made by Nina Croitoru and Andrei Livadariu for the MolyJam 2012.
The idea was based on a tweet by Peter Molydeux parody account:
We set up to create a sidescrolling game in which you could destroy NPCs and use their composing pixels to draw with on the screen.
The pixels would come in different rarities and with different effects and the player could use them to build bridges over obstacles, to craft armor and weapons, to shield himself from attacks, etc.
The most common pixel colors would come from regular creatures roaming the world while the most special pixels could only be obtained from Rayman style boss fights.
In this initial prototype, you can destroy an enemy, collect their pixels and draw platform or obstacles using them. The player can use the arrow keys to move, Ctrl to destroy an NPC and the left mouse button to draw.
2D artist, Designer
Game, Platformer, Sidescroller