Rite of Passage was conceived as a cooperative 2d platformer in which the players use the powers of the elements to protect each other and progress through the levels.
It was created by Andrei Livadariu, Casper N. Voigt, Nina Croitoru and Simon Cutajar.
Unfortunately, the game never made it past the prototyping stage and was left unfinished.
For this project I worked as a 2D artist and as a game designer. I’ve created a detailed tileset and some animations and I’ve participated in the design of the mechanics and the control mappings.
2D artist, Designer
Game, Cooperative Platformer, Sidescroller